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March 21 about meMy name is PU Hai Yun, born in 1976 in China. I'm married . I started learning 3D little over 7 years ago. I used to be an architectural designer , so when I find a 3D model of building on a web, I needed to load that model into a 3D software. I didn't know anything about openGL speed, polygons, ray-tracing. lucklily ,On the book writed by Wang Qi, there are many examples for me , In no time, I had a beautiful house displayed on my screen. After a year of learning, I started posting my work on different forums and got some feedback. I then started knocking on doors to show my portfolio and I've been busy since.Soon, I left Huai Hua (I born in the city)and then came to Shen Zhen in 2002.Just arrived Shen Zhen .i had worked in a urban plan institute ,I must do the same thing that draw plan every day ,it is dull for me!!! After four months, I left the design institute , go to a CG Corporation where i work extremely happy.
Afterwards I returned to Hunan, in Hunan's capital i cooperated with mine college schoolmate founded this cg Corporation, inside my msn space ,the portfolio was our partial works.Our projects are divided between architectural rendering, animation, strange modeling, some interesting projects for some furniture manufacturers. so such as we have accept a task to restores archaian social life scene .Certainly Architectural rendering and animation is about 90% of our workload. It's not unusual for me to bring the laptop to the client and do some speed-modeling-sessions with the developer and architects.
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